Join in as we highlight the first of artist/game designer, Deep Sea Prisoner’s strange yet charming titles starting with Mogeko Castle!
About a month has passed since Shadow of the Tomb Raider’s release, but why does it seem like a much bigger shadow has been cast on this title from Square Enix and Eidos Montreal?
From a rising Kickstarter project to a continuing success story, Shovel Knight has made his name in indie game history. Let us propose a toast to his success!
After a long development cycle, We Happy Few has finally released for all major consoles. But why don’t things quite look as they seem?